Dave Horner's Website - Yet another perspective on things...
Home Tech Talk Programming Ogre3d - a C++ scene graph
131 guests
Rough Hits : 3068626
moon and stars
how did u find my site?





 
we're made of





 
Art does not reproduce the visible; it makes visible.
--Paul Klee
0, 1, 1, 2, 3, 5, 8, 13, 21, 34,...
xn = xn-1 + xn-2

Ogre3d - a C++ scene graph

Thursday, 29 March 2007 07:30
Check it out, new deps and pre-built sdk. Worked for me in VS2008!
Ogre Forums :: View topic - OGRE VS9 SDK - OnLine!

A research oriented introduction to Ogre
LLMozLib & uBrowser
UOgreBrowser wiki

cvs -z3 -d :pserver:
  This e-mail address is being protected from spambots. You need JavaScript enabled to view it
 :/cvsroot/ogre login
cvs -z3 -d :pserver:
  This e-mail address is being protected from spambots. You need JavaScript enabled to view it
 :/cvsroot/ogre co ogreaddons

Ogre - Ghoulwiki
Python-OGRE Wiki
Ogre Forums :: View topic - The Portal Connected Zone Scene Manager: VERSION 1.3


vug - Virtual Universe Generator - Google Code - class project integrating Ogre3d, ODE physics, and QT. Cross platform with source.

< Prev  Next >
Last Updated on Friday, 29 May 2009 09:44